

Coin Counting Game Redesign
Design Process Overview
The redesign focuses on clarity, engagement, and guided learning through a structured three-step interaction flow.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System
Research
Moodboard
Visual System
UI Components
Screens
Feedback System
Theme Exploration (Moodboard)
Theme name:
Handmade Classroom / Craft Workbook
The visual direction is inspired by classroom craft materials and activity workbooks and video games.
The goal was to create a warm, tactile, and approachable learning environment that feels familiar to young students.




Visual Direction
Color Pallet and Typeface selection
Warm, muted colors were selected to maintain focus on learning content while creating a friendly and calm environment.
A rounded, handwritten-style typeface was chosen to match the craft theme and improve readability for early learners.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System
Typeface 01
Typeface 02
Typeface 03
UI Component Design
(Buttons First)
Buttons were designed first to establish a consistent interaction language across all screens.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System

Experience Flow
Screen 1: Sort the Coins
Students drag coins into matching bins to learn categorization before counting.
I used UX principles such as : Learn-by-doing
Immediate feedback
Error prevention and
Visual grouping
Research
Moodboard
Visual System
UI Components
Screens
Feedback System

Error & Success Feedback (Sorting)
Correct Interaction
Coin snaps into place and aligns uniformly.
Incorrect Interaction
Coin returns to original position with guiding feedback.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System


Transition to Next Task (Sorting)
Guiding to the next task
Once the grouping is done , kids are directed towards the next task
Research
Moodboard
Visual System
UI Components
Screens
Feedback System

Experience Flow
Screen 2: Count Each Group
Students calculate totals mentally and enter answers using the keypad.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System

Error & Success Feedback (Counting)
Incorrect Interaction
Friendly popup message encourages retry.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System


Error & Success Feedback (Counting)
Correct Interaction
Success message confirms understanding.
Research
Moodboard
Visual System
UI Components
Screens
Feedback System


Accessibility Considerations

Key UX Principles Applied
Guided learning progression
Immediate and supportive feedback
Consistent interaction patterns
Positive reinforcement
Visual grouping for comprehension
Error recovery without penalty
Cognitive load reduction
Child-friendly visual language